As the mom of two Gen Z children, I know firsthand the challenges that our young people are facing, from the lingering impacts of the global pandemic and an ongoing mental health crisis, to the ever-evolving technological landscape. But, even in the face of tremendous change and uncertainty, this young generation has incredible promise: they are filled with purpose, they embrace diversity, they care about their communities, and they drive innovation.
In 4-H, we believe opportunity should not be pre-determined by any person’s circumstance. Our mission is to inspire all young people to thrive and achieve. Too many of America’s youth are lacking the opportunities that prepare them to lead in life and career. That’s why we are thrilled to bring Cooperative Extension’s 4-H program to even more young people with CLOVER by 4-H.
CLOVER is a digital learning platform that encourages hands-on learning in a fun and accessible way. Developed by Cooperative Extension and our network of land-grant universities, CLOVER’s content spans more than 20 subject areas, including STEM, emotional wellbeing, financial literacy, and career readiness. With both free and paid subscriptions, CLOVER is another way to ensure that young people everywhere have access to high-quality 4-H programming.
Key Things to Know About CLOVER
- 220+ online activities: CLOVER has a robust catalog of exciting activities for everyone ages 5-18.
- Content developed by experts at Cooperative Extension and our network of land-grant universities: From space exploration to the science of pollination to stress management, the information and activities provided through CLOVER come directly from some of the nation’s top academics, innovators, and leaders in these fields.
- Interactive content and gamification: CLOVER is designed to be as fun and rewarding as it is educational. Users can customize their CLOVER experience to their interests and earn pins as they complete the interactive activities, some of which include gamified content and augmented reality.
- Integration with local 4-H clubs: Linking online learning with real-life programming at 4-H clubs, CLOVER goes steps beyond basic math and reading platforms to spark young people’s passion for learning and prepare them for success in their lives. The data from CLOVER users will also inform local 4-H programming to create an integrated, educational environment for all 4-H’ers.
To kick off the launch of CLOVER, we have partnered with Netflix on an activity tied to the new movie Spy Kids: Armageddon. #GAMECLOVER builds on key themes of the movie by teaching young people the basics of coding and game design using an ‘escape room’ format. By expanding upon the popular Spy Kids experience, the #GAMECLOVER activity is an approachable way for kids to take an interest in STEM.
In the coming months, CLOVER users can continue their online STEM education with a collection of computer science activities ranging from computer basics to augmented reality, supported by Google.
CLOVER furthers our mission of equipping millions of 4-H’ers with the skills and confidence they need to excel in future careers and help solve the world’s biggest challenges. We look forward to seeing young people use CLOVER to spark creativity, explore future career paths, and grow their passion for learning.
To discover more and sign up for CLOVER, visit 4-h.org/clover.