Explorers of the Deep
Explorers of the Deep consists of three activities that can be done all at once or individually, making it highly adaptable for classrooms, afterschool programs, clubs and more:
Ocean Robot Test Tank is an activity where youth learn how to “ballast” their ocean robot by adding weights to replicate the sinking and floating behavior of a real ocean robot. They will investigate data collected by ocean robots and learn about the value of ocean exploration.
Ocean Expedition is a board game where youth navigate their ocean robot around the world while learning key ocean concepts. Topics include aquaculture, climate change, innovation, human impact and the ocean ecosystem.
Ocean Communicator is an activity in which young people investigate challenges that ocean scientists, engineers and technologists are currently exploring. They design and advocate for innovations and technical solutions that inspire public action.
Aligns to the Next Generation Science Standards (NGSS)
How to Get Started
Purchase a kit from SHOP 4‑H that includes all the basic materials needed to complete each learning activity at home or in a small group setting.
- A basic kit includes materials for 4-6 youth.
- For groups of more than 6 youth, additional supplies (youth guides, gliders, and board games) are available for purchase.
- Kits can be used in spaces where physical distancing can be observed.
STEM Challenge Webinar for Educators
Join experts from Rutgers University and National 4‑H Council for an on-demand webinar training for educators to learn more about this year’s STEM Challenge, Explorers of the Deep.Register to Watch the Recording
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Since 2008, 4‑H STEM Challenge, formerly known as 4‑H National Youth Science Day (NYSD), has been the premier national rallying event for year-round 4‑H science programming, bringing together youth, volunteers and educators from all over the country to complete hands-on STEM activities.